Arena of Valor May Update Patch Notes

An update is coming to Arena of Valor on 5/24 5/26. Included in this update will be balance improvements for heroes, as well as adjustments to the user interface, arena mechanics, in-game equipment, and more. We hope this update causes matches to feel more fair and exciting, providing all players with an overall better experience.

Arena of Valor May Update Patch Notes

NEW GAMEPLAY MODE

Death Match is a new game mode where five elemental factions, each consisting of two players, battle it out against one another simultaneously.

Arena of Valor new mode Death match

Each elemental faction has its own spawn point on the map. When you kill an enemy, you obtain the points above that enemy’s head. A match lasts 8 minutes, and ranks are calculated according to each team’s score at the end of the match.

Consider killing enemies with higher points to earn more points for your faction. If your faction is behind, pay attention to positioning and strategize how best to make a comeback. Forming temporary alliances with other factions and attacking the team with the highest score can turn any match around in an instant.

Arena of Valor May Update Patch Notes

USER INTERFACE OPTIMIZATIONS

We’ve overhauled the lobby UI in the latest version to make it more convenient and attractive. For example, we’ve moved the Casual Match and Ranked Match buttons to the bottom and added quick access to 5v5 Grand Battle so that players can get into a game faster.

Arena of Valor new UI

The Mail and Friends systems have been moved to the top-right corner. (Please remember to check your messages periodically.)

We have also added places to claim rewards at the left and top right of the lobby. All reward events will be consolidated here, making it quicker and easier to take part in events and claim rewards. This means there’s no need to worry about missing reward events anymore!

In addition, you’ll also be able to follow the official Facebook page and YouTube channel from the lobby UI for the latest official news, to watch interesting videos, and to meet friends with the same interests.

This visual overhaul also provides a bigger display space for heroes and skins. We think you’ll agree that the lobby interface looks better than ever!

New Features

1. Exclusive Hero and Skin Tokens. These all-new tokens will allow you to collect even more heroes and skins.

2. A Valor TV feature has been added which lets you watch live matches, check match schedules, and watch match recordings of particular events.

3. A new monthly sign-in feature has been added. Now players can receive rewards from daily sign-ins and by accumulating sign-ins.

4. A new quest system has been put it place to help beginners progress faster. These “beginner quests” can be completed to receive rewards.

Game Optimizations

1. Optimized the display interface of the 14-day sign-in for beginners. This display will now pop up directly in the game, making it more convenient for new players to sign in and claim rewards.

2. Optimized prompts regarding hero and skin rewards in the event interface. The event rewards will now show if you already own a hero or skin.

Setting Optimizations

1. You can now mute the microphone when recording video from the Highlight Reel so that only in-game audio is recorded.

Arena of Valor May Update Patch Notes

HERO BALANCE ADJUSTMENTS

The Pixie: Krixi

Arena of Valor Krixi

Ability 3: Moonfall

Cooldown: 50/45/40 → 42/37/32

The Soul Harvester: Veera

Arena of Valor Veera

Passive ability: Come Hither

Reduce the current cooldown of all abilities by 25% of the maximum cooldown time after a kill or assist.

The Nether Queen: Natalya

Arena of Valor Natalya

Ability 2: Arcane Nova

Projectile speed: 10m/s → 12.5m/s

The Crystal Lotus: Diaochan

Arena of Valor Diaochan

Ability 1: Chilling Fros

Magic damage: 305/371/437/503/569/635 (+0.84 AP) → 350/420/490/560/630/700 (+0.85 AP)

Ability 2: Diamond Dust

Diaochan can now store an additional two uses of her second ability. If you freeze the same target continuously within 5 seconds, the target will be frozen for 0.75 seconds.

Mana cost: 80/85/90/95/100/105 →70/75/80/85/90/95

Cooldown: 1 sec

Charge time: 9/8.6/8.2/7.8/7.4/7 sec

The Elegant: Liliana

Arena of Valor Liliana

Ability 1: Shining Light/Foxtrot

Magic damage: 500/580/660/740/820/900 (+0.8 AP) → 500/560/620/680/740/800 (+0.7 AP)

Ability range: 9m → 8.5m

The Seer: Ilumia

Arena of Valor Ilumia

Ability 1: Divine Light

Magic damage: 280/340/400/460/520/580 (+0.55 AP) → 300/360/420/480/540/600 (+0.55 AP)

Ability 2: Banish

Slowdown effect: 50% → (30/34/38/42/46/50)%

Slowdown duration: 0.5 sec → 1 sec

The Ghost Guardian: Kahlii

Arena of Valor Kahlii

Ability 2: Spiritual Blessing

Added a passive effect: Increases own Ability Power by 25/40/55/70/85/100 and Movement Speed by (2/3/4/5/6/7)%.

Ability Power increase after activation: 70/110/150/190/230/270 → 50/80/110/140/170/200

Movement Speed increase after activation: (10/12.5/15/17.5/20/22.5)% → (7/9/11/13/15/17)%

The passive effect and the effect after activation can be stacked.

The Lord of Mischief: Aleister

Arena of Valor Aleister

Passive ability: Wicked Plot

True damage inflicted by explosion: 130 (+0.4 AP) → 130 (+10 per level) (+0.4 AP)

Ability 1: Magic Barrier

Cooldown: 14/13/12/11/10/9 → 13/12.2/11.4/10.6/9.8/9

Ability 2: Matrix of Woe

Cooldown: 10 → 9

The Unspeakable: Mganga

Arena of Valor Mganga

Ability 1: Toxic

Magic damage: 40/45/50/55/60/65 (+0.16 AP) → 60/66/72/78/84/90 (+0.16 AP)

Mganga can create 1 poisonous cloud every 12 to 9 seconds (depending on cooldown speed) and store up to 2 uses.

Cooldown: 10/9.4/8.8/8.2/7.6/7 → 2 sec

Charge time: 12/11.4/10.8/10.2/9.6/9

The Incorruptible: Jinnar

Arena of Valor Jinnar

Jinnar’s default skin has been reimagined with all-new visuals, animations, and audio effects.

Ability 2: Sutra of Pain

Cooldown: 12/11/10/9/8/7 → 10/9.4/8.8/8.2/7.6/7

Ability 3: Nirvana

Cooldown: 36/32/28 → 35/30/25

The Fist: Raz

Arena of Valor Raz

Base Armor: 89 → 95

Growth Armor: 17.7 → 19.5

Ability 2: Power Surge

Magic damage: 440/535/630/725/820/915 (+0.96 AP) → 500/590/680/770/860/930 (+1.0 AP)

The Tempest: Zill

Arena of Valor Zill

Passive: Dustdevil

Zill’s normal attacks will deal 65 (+10/level) magic damage when they hit a monster.

The Forgotten: Azzen’Ka

Arena of Valor Azzen'Ka

Ability 2: Dust Devil

When the Dust Devil hits the same target twice, the damage percentage on the second hit is now: 60% → 80%

Mana cost: 70/80/90/100/110/120 → 70/75/80/85/90/95

The War Hammer: Taara

Arena of Valor Taara

Passive ability: Fighting Spirit

Restore 3% of lost HP within 3 seconds of using Ability 1 or Ability 2.

The Firecracker: Wisp

Arena of Valor Wisp

Passive ability: Ignite

Removed the effect where the enemy’s Movement Speed is reduced by 25% for 1.5 seconds.

Bomb range: 1000 → 1100

Bomb duration: 5 → 10 sec

Ability 2: Barrel Bomb

Phase 1 collision radius: 1000 → 1300

Phase 2 explosion radius: 2000 → 2400

Phase 2 explosion deals 60% damage to buildings.

The Demon Hunter: Valhein

Arena of Valor Valhein

Passive ability: Pocket Glaive

Now (5 + 0.15 AD + 0.08 AP) HP will be restored when the blue glaive hits a target.

Ability 1: Bloody Hunt

Magic damage: 190/215/240/265/290/315 (+ 0.91 AD) (+ 0.8 AP) → 225/250/275/300/325/350 (+1.0 AD) (+0.8 AP)

Cooldown: 10/9.4/8.8/8.2/7.6/7 → 9/8.6/8.2/7.8/7.4/7

The Indomitable: Astrid

Arena of Valor Astrid

Passive: Bladed Guardian

Shield: (150 + 1.5 AD) → (150 + 1.65 AD)

Ability 1: Spin Slash

The inability to move caused by this ability has been shortened by 0.1 seconds.

Ability 2: Fearless Charge

The inability to move caused by this ability has been shortened by 0.1 seconds.

Man of Steel: Superman

Arena of Valor Superman

Ability 1: Kryptonian Strength

Physical damage: 250/500/750/1000/1250/1500 (+1.5 AD) → 215/430/645/860/1075/1290 (+1.27 AD)

Slowdown percentage: 50% → 30%

The Wunderkind: Max

Arena of Valor Max

Ability 3: Liftoff

Stun time: 1.5 sec → 1 sec

Death’s Whisper: Butterfly

Arena of Valor Butterfly

Ability 3: Backstab

Physical damage: 525/775/1025 (+1.35 AD) → 500/725/950 (+1.35 AD)

The Terror: Kil’Groth

Arena of Valor Kil'Groth

Ability 2: Enraged Spear

Magic damage of third normal attack: 60/95/130/165/200/235 (+0.3 additional AD) → 60/100/140/180/220/260 (+0.3 additional AD). Loses effect once manually activated.

During the 4 seconds while Ability 2 is active, the magic damage of each normal attack is reduced to: 50/80/110/140/170/200 (+0.25 additional AD)

The Smasher: Skud

Arena of Valor Skud

Ability 1: Furious Charge

Movement distance: 4.5m → 5.5m

Ability 3: Wild Beast Fury

Stun time: 1 sec → 1.5 sec

The Scarabim: Kriknak

Arena of Valor Kriknak

Passive: Bite

Additional physical damage on the next normal attack: 0.43 AD → 100 (+0.8 additional AD)

Ability 1: Terrifying Plague

Physical damage: 250/280/310/340/370/400 (+1.0 AD) → 410/465/520/575/630/685 (+1.35 additional AD)

Magic damage when mark is triggered: 10% of Max HP → 10 (+0.01 additional AD)% of Max HP

Ability 2: Horn Rush

Physical damage: 180/220/260/300/340/380 (+1.0 AD) → 390/445/500/555/610/665 (+1.25 additional AD)

HP regen: 150/200/250/300/350/400 (+0.2 AD) → 190/230/270/310/350/390 (+0.6 additional AD)

Ability 3: Drone Drop

Physical damage: 350/500/650 (+1.5 AD) → 690/920/1150 (+2.4 additional AD)

The Trustworthy: Slimz

Arena of Valor Slimz

Character growth attack speed: 2% → 3%

The Adorable Mystic: Alice

Arena of Valor Alice

Remade Alice’s default skin.

Ability 1: Sunshine

Cooldown: 10/9.2/8.4/7.6/6.8/6 → 9/8.4/7.8/7.2/6.6/6

The ray of light appears 0.2 seconds earlier. The time from casting until it hits the target does not change.

Ability 2: Friendship

Cooldown: 14.5/13.3/12.1/10.9/9.7/8.5 → 14/12.8/11.6/10.4/9.2/8

Ability 3: Hissy Fit

The delay for the ability to take effect is increased from 0.3 seconds to 0.5 seconds.

The Stalwart Twins: TeeMee

Arena of Valor TeeMee

Ability 1: Pooty Poots

Movement Speed increase while charging: 8% → 6%

Ability 3: Being a Bro

Cooldown: 70/60/50 → 70/65/60

The Sentinel: Lindis

Arena of Valor Lindis

Ability 3: Lunar Champion

Ability range: 7.5m → 8m

Arena of Valor May Update Patch Notes

ARENA MECHANIC ADJUSTMENTS

Seagle

Base Gold: 60 → 42

Vision radius of scout sprite: 6m → 4.8m

Spirit Sentinel

Spirit Sentinel: Base EXP 145 → 72

Minion Waves

To ensure balance between red and blue minion waves, we’ve optimized the model size of the minions, the routes they travel, and their performance in battle.

Monsters

Optimized the attack priority of normal monsters. When monsters were attacked and entered battle, they used to prioritize attacking the unit that damaged them. This gave long-range heroes the ability to lead monsters far away. This has been changed so that monsters will prioritize attacking the enemy unit nearest to them, which is a more reasonable behavior.

Gold

Gold for getting the last hit on a minion: 20% → 30%

Optimized the sound effects and visual effects for last hits.

Challenger Ability

Challenger ability removed from all modes: Immune

Arena of Valor May Update Patch Notes

EQUIPMENT ADJUSTMENTS

Added three new pieces of equipment: Anabolic Rage Bow, Rock Shield, and Arctic Orb.

Bow of Slaughter

Arena of Valor Bow of Slaughter

Price: 2300

Crafting: Cleaving Claymore + Bloodied Club + Gloves

Attack Damage +90

Life Steal +10%

Critical Chance +20%

Active effect: Life Steal is increased by 90% for 3 seconds after activation (only effective at long distance). Cooldown: 60 sec

Rock Shield

Arena of Valor Rock Shield

Price: 1980

Crafting: Necklace of Vitality + Light Armor + Gladiator’s Gauntlets

Armor +150

Magic Defense +150

HP +800

Unique Active – Rock Shield: 3 seconds after activation, gain a shield equal to 30% of the damage taken within those 3 seconds + 10% of Max HP. The shield lasts for 3 seconds. The player’s damage output is reduced by 70% for 3 seconds after activation. Cooldown: 75 sec

(The damage taken during the active effect of Rock Shield refers to the accumulated damage received before the defense reduction.)

Arctic Orb

Arena of Valor Arctic Orb

Price: 2000

Crafting: Enchanted Scroll + Spell Tome + Spell Tome

Ability Power +200

Unique Active – Coagulate: Immune to all effects for 1.5 seconds. Unable to move, attack, or use abilities.

Cooldown: 90 sec.

Flashy Boots

Price: 760 → 690

Enchanted Kicks

Price: 790 → 710

Hermes’ Select

Price: 630 → 580

Medallion of Troy

Price: 2220 → 2320

Gaia’s Standard

HP: +1100 → +1200

Magic Defense: +180 → +240

Hecate’s Diadem

Crafting: Spoopy Mask + Ancient Scriptures → Enchanted Scroll + Enchanted Scroll

Ability Power: +200 → +240

Removed Unique Passive: Magic Pierce +75

Claves Sancti

Price: 2000 → 2250

Attack Damage: +100 → +90

Unique Passive: Critical Chance +30% → Critical Chance +25%

[Newly Added] Unique Passive: Increase critical damage by 50%

Slikk’s Sting

Price: 2050 → 2000

Crafting: Tempest Blades + Gloves → Tempest Blades + Gloves + Gloves

Attack Speed: +30% → +35%

Critical Chance: +20% → +25%

Movement Speed: +5% → +7%

[Removed] Unique Passive – Hurricane: Increase critical damage by 50%

[Newly Added] Unique Passive – Blessing of the Wind: Increase own resistance by 35 for 2 seconds after a critical hit

Soulreaver

Attack Damage: +90 → +80

Increased Life Steal: +6%

Arena of Valor May Update Patch Notes

GAME OPTIMIZATIONS

1.Improved the running animations for a large number of heroes so that their running actions match up with their Movement Speeds.

2.Since it’s possible for Max to fly off the map in some locations, we’ve banned the use of Max in both 3v3 and Death Match modes.

Arena of Valor May Update Patch Notes
Source: Arena of Valor Official site.


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