Whenever Tulen hits an enemy with an ability, he gains 1 charge of Thunderclap. After reaching 5 charges, he summons 5 lightning bolts that shoot out in sequence towards nearby enemies, prioritizing heroes. Each lightning bolt deals magic damage.
If more than one lightning bolt hits the same target within 1 second, the damage dealt by the subsequent bolts will be reduced by 20%. The lightning bolts will only attack monsters if they’re in aggression mode.
Iron Blasts (1st Ability)
Tulen shoots three ion blasts, each dealing magic damage to enemies along its path. When enemies are hit by more than one blast, each additional hit will deal 30% damage. Each prism that hits an enemy will add 1 Thunderclap charge (1 charge per blast).
Lightning Strike (2nd Ability)
Tulen uses his lightning powers to zap a short distance, damaging enemies at the origin and destination. Enemies in the origin and destination areas will suffer magic damage. Enemies damaged by both the origin and the destination areas will receive 50% damage for the second hit.
Enemies damaged by Lightning Strike twice within 5 seconds will have their movement speed reduced, gradually decreasing over the following few seconds. Each time Tulen teleports and hits an enemy, he will receive 1 charge of Thunderclap. Tulen can store this ability up to 3 times (cooldown between stored uses can be affected by items and arcana).
Tulen charges up and launches a Thunderbird at an enemy, dealing magic damage and giving Tulen 1 charge of Thunderclap. The Thunderbird can be blocked by another enemy hero getting in the way.
If the Thunderbird kills an enemy hero, Tulen’s passive will be activated immediately and Thunderbird’s cooldown will be reduced.
If the Thunderbird hits an enemy minion on the way to its final target, they will suffer magic damage and be knocked into the air. Tulen can also use Lightning Strike while charging Thunderbird.
Most popular builds in South Korea server:
Most popular builds in Taiwan server: