Omen, the Insatiable: Abilities & Story Preview

Before engaging the enemy team, try to activate Omen’s passive by attacking monsters or minions. Use Untouchable on ranged enemy heroes to reduce their movement speed and reveal their location to allies.

Omen, the Insatiable: Abilities & Story Preview

Abilities

Thirst (Passive): Every time Omen hits an enemy with a normal attack, he gains one Thirst point. After reaching five points, Omen increases his movement speed by 60 and his attack speed by 25% for 5 seconds. His strengthened normal attack will also deal true damage and reduce the cooldown for Death’s Beckon and Untouchable by 1 second. Omen’s 3rd normal attack triggers a second hit that deals 50% damage. The counter is reset after reaching 5 points of Thirst and after coming out of Thirst.

Death’s Beckon (1st Ability): Omen uses his blade to pull all enemies in front of him closer, dealing physical damage and slowing their movement speed by 25%.

Untouchable (2nd Ability): Omen enters a state of heightened awareness and gains 50% damage reduction, while increasing his movement speed by 25% for 2 seconds. In this state, Omen can reflect normal attacks, dealing physical damage to the attacker, decreasing their movement speed by 50%, and adding any bonus normal attack effects from Omen’s equipped items or buffs. Each attacker can only have their attacks reflected once.

Death’s Embrace (Ultimate): Omen rushes forward and deals physical damage to the first enemy hero he runs into. He then summons a plasma sword that curses the target for 5 seconds. While cursed, the target deals less damage with attacks and cannot leave the sword’s area.

Story

“Death reigns eternal!”

Omen the Insatiable was a killing machine. He was born from the deepest, darkest depths of the demon abyss, a place as cold and soulless as he. Even demons born of the same abyss refused to stand by him, fearing that his chill would wipe them away.

Despite this, Omen rarely graced the stage of war. For Omen lived only to kill – not just his enemies, but fellow demons and the Lokheim fighting alongside him. All who could use him, feared him. Suffice to say, he was a loose cannon nobody wanted.

The leader of the Lokheim, Maloch, was at a loss. He understood Omen was the physical manifestation of the Lokheim’s desire to kill, and that retribution would be swift should he try to leash Omen’s abilities. In the end, Maloch could only hide Omen away in the abyss. There he stayed, forgotten, until Arduin’s army invaded Maloch’s ranks.

Maloch was badly injured and Veera was busy leading what was left of their army against Arduin’s main forces. Neither had the energy to spare to defend themselves against Arduin’s reinforcements. In desperation, Omen was awakened from his deep slumber, unleashing the murderous desires suppressed for many years. Omen stood alone on the passage of frost, fighting off every last member of Arduin’s army. No tales of this battle were ever shared as there was no one left alive to tell them.

Satiated, Omen once again found peace. But tales of his return soon spread across the land.

“He’s the physical manifestation of the abyss! The bringer of senseless wars and gruesome murders!”

Skins

Original Omen
Original Omen

Bloody Baron Omen
Bloody Baron Omen

Attributes

Omen Attributes in Arena of Valor

Equipment

Omen Equipment Suggested in Arena of Valor

Arcana

Omen Arcana Recommended in Arena of Valor

Omen Arcana Recommended in Arena of Valor


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